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Dynasty warriors 8 pc text looks slanted
Dynasty warriors 8 pc text looks slanted











dynasty warriors 8 pc text looks slanted

While it’s great to see Koei Tecmo still supporting the Sony handheld, the absence of touch controls when moving and attacking seems like an oversight.

dynasty warriors 8 pc text looks slanted

On PlayStation Vita, the performance takes a slight hit with the occasional stutter, though it’s nothing too serious. Omega Force has also done a good job in attempting to convey tactical information and stats without clogging the screen with text. Recycling assets used in Dynasty Warriors 8, Godseekers is a decent looking game, if a little lacking in variety. It’s a slog to say the least and a lazy, artificial way of extending the game’s lifespan. However, in order to reach the recommended level for most story missions, you’ll have to go back and grind your way through some of the side ops. It can get pretty tough too, especially if you put off upgrading your characters and their equipment. Like traditional Warriors games, Godseekers becomes more exhausting and joyless as battles grow bigger. When you finish leapfrogging between them, they unleash a devastating final attack that can knock a fair few enemies off the board. As you brute force your way across the battlefield a guage will slowly fill, eventually triggering a state which allows several adjacent officers a free action. What depth there is stems from the slightly altered attack patterns of different characters and the supercharged “Synchro” attacks.

dynasty warriors 8 pc text looks slanted

It’s all very by-the-numbers stuff as you trot from tile to tile, picking off enemies and moving towards a final boss or endzone. The turn-based battles aren’t particularly enthralling either.













Dynasty warriors 8 pc text looks slanted